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	<title>Rheta’s World</title>
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	<link>http://rhetashan.name</link>
	<description>Blogging Rheta Shan’s Second Life</description>
	<pubDate>Fri, 09 Oct 2009 22:01:54 +0000</pubDate>
	
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		<title>This is not Rheta</title>
		<link>http://rhetashan.name/2009/05/11/this-is-not-rheta/</link>
		<comments>http://rhetashan.name/2009/05/11/this-is-not-rheta/#comments</comments>
		<pubDate>Mon, 11 May 2009 11:29:31 +0000</pubDate>
		<dc:creator>Tech Support</dc:creator>
		
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		<guid isPermaLink="false">http://rhetashan.name/?p=736</guid>
		<description><![CDATA[Hello. As it says above, this is not Rheta writing. And this is not one of the mind games she was so fond of either. You don’t know me. I am the guy doing the tech work for this blog. I have been happy to count myself among the friends of its creator for quite [...]]]></description>
			<content:encoded><![CDATA[<p>Hello. As it says above, this is not Rheta writing. And this is not one of the mind games she was so fond of either. You don’t know me. I am the guy doing the tech work for this blog. I have been happy to count myself among the friends of its creator for quite some time, the woman you probably only know as Rheta Shan. For reasons I will not discuss, she chose to gift me with the trust of her second life; in the past two years I have heard more from her about the magic of that game than I ever cared for, and she has heard more taunts from me about it than anybody deserved.</p>
<p>It seems that makes me the only person who can share the following piece of news, as it reached me from her husband, to the people who lived that virtual life with her:</p>
<blockquote><p>… on April 3rd, my wife was hit by a van as she crossed the street to get to the bakery. She was dead before SAMU could reach the hospital. She was 9 months pregnant; our unborn son died shortly after she did, despite doctors’ best efforts. […]</p></blockquote>
<p>I know how much Valérie loved an cherished the people she friended as Rheta. Even if your world is not mine, and howewer much I mocked her for it, I know her feelings were genuine, and I am sure the feelings she got in return were too: she was simply too warm hearted and wonderful a person not to love. In a way, her second life friends were the extended  family she had not, and I present my most heartfelt condolences to that family. We all lost somebody very special.</p>
<p>I also know that among all the special people she met, there was one who held a place in her heart no one could rival, her lover Thaddy. Thaddy, if you happen to read this, I know this must be devastating news, and I am deeply sorry to be the one to have to tell it. But please, by all means, <a href="/contact/">get in touch with me</a>  – you are the heir, and executor, of the virtual estate left, and I do not want to take any further steps without talking to you.</p>
<p>Valérie, you made the world around you a brighter place. Rather than mourn you, I will try to keep a bit of that light in my heart, and bask in its warmth and glow whenever I think of you.</p>
<p><em>Adieu ma belle.</em></p>
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		<title>Eeep…</title>
		<link>http://rhetashan.name/2008/08/13/eeep/</link>
		<comments>http://rhetashan.name/2008/08/13/eeep/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 14:40:49 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<guid isPermaLink="false">http://rhetasworld.wordpress.com/?p=109</guid>
		<description><![CDATA[One day someone will have to explain to me how I could end up first in Dusan Writer’s <abbr title="Second Life" class="allcaps initialism">SL</abbr> Interface Contest. In the meanwhile, I have an offer for charities and artists, which will hopefully prove a way of coping with the fact I have come into too much money for my own good.]]></description>
			<content:encoded><![CDATA[<p>…it looks like <a href="http://dusanwriter.com/?p=803">I ended first in the <abbr class="allcaps initialism" title="Second Life">SL</abbr> Interface Contest finals</a>. My heartfelt congratulations go to <a href="http://jacek.meratalk.com" rel="acquaintance met">Jacek Antonelli</a> and Rick van Wal, aka <a href="http://digado.nl" rel="acquaintance met">Digado</a>, whom I undeservedly relegated to second and third rank, and to <a href="http://nwn.blogs.com/nwn/2008/08/making-second-l.html">all other finalists</a>. You did such a wonderful work – nobody should pretend I did better than you.</p>
<p>I’d also like to thank Dusan Writer for starting the contest, organising everything, and being a sweetheart all around, and also the judges, Keystone Bouchard, Vint Falken, Ordinal Malaprop and Eristic Strangelove. I’m still speechless and trying to get to grips with their decision.</p>
<p>Anyway.</p>
<p>Eric Reuters asked me yesterday what I was going to do with the prize money. In all honesty, I answered him I have no idea. Which is still true in a way, but I am thinking about it (or rather, thinking about what exactly to do besides blowing it on shoes, clothes, and hair). And one thing that has struck me since is that there is no need to sell my mainland plots any more. Until now, I have only had offers by land sharks, and have been loath to let go for the price offered. Now… I won’t either, but I will do this instead:</p>
<p><strong>I will transfer the land, the total approximately 10.000&nbsp;<abbr class="initialism" title="square meters">sqm</abbr> located in Spinold’s Flats, as a whole or in parts, to any number of charities or artistic project(s) that can put it to good use</strong>.</p>
<p>This will take the form of a land sale for a symbolic price (I was thinking 1&nbsp;<abbr class="allcaps initialism currency" title="Linden Dollar">L$</abbr> per plot). I can subdivide or merge plots if needed, too. Please contact me (in-world or through <a href="mailto:[sniplet mailto-rheta]">email</a>) if you think you’d like to take me up on the offer, and forgive me for announcing right away I’ll ask a lot of nosy questions when you do.</p>
<p>That’s all for now, I fear. <a href="http://tinyurl.com/plurkrheta" rel="me">See you on Plurk</a> until <abbr class="allcaps initialism" title="Real Life">RL</abbr> relents.</p>
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		<title>And another kick…</title>
		<link>http://rhetashan.name/2008/07/24/and-another-kick/</link>
		<comments>http://rhetashan.name/2008/07/24/and-another-kick/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 18:10:56 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<guid isPermaLink="false">http://rhetasworld.wordpress.com/?p=97</guid>
		<description><![CDATA[Announcing my presentation of my Second Life <acronym class="allcaps" title="User Interface">UI</acronym> Design Contest entry. In usual ditzy Rheta manner, I bungled the essentials, but the judges and pundits were kinder than I have merited.]]></description>
			<content:encoded><![CDATA[<p>…proving I’m still alive, albeit barely. Well, to the blogosphere, that is. Anyway, here goes:</p>
<p>Thanks to Dusan Writer’s and his <a href="http://dusanwriter.com/?p=603">judges</a>’ incredible sweetness in accommodating my <abbr class="allcaps initialism" title="Real Life">RL</abbr> schedule constraints, I will have the opportunity to present <a href="http://wp-uploads.rhetashan.name/2008/07/big-makeover.pdf">my entry</a> to his <a href="http://dusanwriter.com/?p=662">Second Life <acronym class="allcaps" title="User Interface">UI</acronym> Design Contest</a> this Sunday, June 27th, at 4&nbsp;p.m.&nbsp;<abbr class="allcaps initialism" title="Second Life Time">SLT</abbr> on <a href="http://slurl.com/secondlife/Remedy/165/187/25">Dusan’s sim</a>. Although this is not a publicized event, it is open to the public, and I for one would welcome anybody interested enough to watch.</p>
<p>As to the rest,well, all I can say is:</p>
<p><em>Our programme will resume as soon as <abbr class="allcaps initialism" title="Real Life">RL</abbr> allows.</em></p>
<p>[Update: well, I went, saw, and bored everybody out of their minds with an erratic, decidedly too long presentation. Still, everybody was very sweet, or I would probably have crumbled into a nervous wreck (or more of a nervous wreck than I was already, actually). Ta an awful lot for being so supportive and accommodating, all of you!</p>
<p>The results of the contest will be announced in the opening segment of the next <a href="http://www.metanomics.net/">Metanomics</a> show, if I understood a recent communication by Dusan correctly. I’m having a little wager with myself on the results (don’t ask: I won’t be sharing what I bet on, beyond letting on that it is definitely not myself winning :-) ). I will be very interested to see how close my guess came to the actual decision by the judges.]</p>
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		<title>Alive, barely kicking</title>
		<link>http://rhetashan.name/2008/06/30/alive-barely-kicking/</link>
		<comments>http://rhetashan.name/2008/06/30/alive-barely-kicking/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 16:47:23 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<guid isPermaLink="false">http://rhetasworld.wordpress.com/?p=87</guid>
		<description><![CDATA[It has been quite a while since I posted, but I am not going to bore your with the reasons. I’ll offer you the results of the time I spent not blogging instead: my proposal for Dusan Writer’s Second Life Viewer Interface Contest.]]></description>
			<content:encoded><![CDATA[<p>I will keep it short.</p>
<p>Maybe some among you have been wondering where I have been – after all, it has been over a month since I last gave a sign of life on this blog. Now, I’m not going to treat you to one of these ‘why I did not post lately’ posts – the only thing less interesting than a blog that is never updated is a blog that tries to simulate activity with posts on why there is no activity. So, unless you want to <a href="http://www.plurk.com/rheta/invite" rel="me">follow me on new social media darling Plurk</a>, where the bite size posting and short bouts of inane chatter better accomodate both my current <abbr class="allcaps initialism" title="Real Life">RL</abbr> schedule and my frame of mind, all I have to offer is an apology.</p>
<p>Or rather, something <strong>as</strong> an apology.</p>
<p>Without further ado (drum roll on cue), I give you what has kept me away from nearly everything the last two weeks, and up and awake the last two nights straight: <a href="/wordpress/wp-content/uploads/big-makeover.pdf">Rheta Shan’s entry </a>to Dusan Writer’s Viewer Interface Contest – a contest that, as detailed <a href="http://dusanwriter.com/?p=557">here</a> and <a href="http://dusanwriter.com/?p=603">here</a>, is aimed at developing proposals for a newbie friendly revision of the Second Life client <acronym class="allcaps" title="User Interface">UI</acronym>.</p>
<p>Yes, I thought I’d better put my hand where my mouth is, seeing I’m on record as <a href="/2008/01/07/pardon-me-but-you-lost-an-u-back-there/">a know all on Second life’s interface deficiencies</a>, and as an <a href="/2008/02/24/dont-we-bleed-white/">official Dazzle hater</a>. So, fans of the current viewer – here is your chance to turn the tables and tell me how stupidly impractical, frighteningly ugly and altogether badly designed my proposal is. In fact, I point out many of its weak points on the first and last pages myself, first and foremost among them that I have no talent whatsoever as a graphics designer, and that the whole thing is a lost twin brother to a Swiss cheese, as it has as many holes as it has substance (time, and the lack thereof, being the issue here).</p>
<p>But this sounds like I’m apologising. I am not, even if the entry itself starts with two apologies. In fact, and although I am certain my proposal will at best fare moderately well against what the many brilliant minds of Second Life will contribute to the contest, I am still happy enough with it to want to show it around.</p>
<p><a href="http://rhetashan.s3-external-3.amazonaws.com/big-makeover.pdf">Here it is</a>.</p>
<p>[Update: To my great surprise, I made it into <a href="http://dusanwriter.com/?p=662">the final selection</a>, among such illustrious names as <a href="http://jacek.meratalk.com/2008/06/30/user-interface-contest-entry/" rel="acquaintance met">Jacek Antonelli</a>, Damien Fate, McCabe Maxsted and <a href="http://digado.nl/sl-interface-constest-the-finals.html" rel="acquaintance met">Rick van der Wal</a> (aka Digado&nbsp;/ Roy Cassini). I presume the rather low number of entries Dusan mentioned in a short exchange we had accounts for this, but I still feel oddly proud. And I want to express my heartfelt congratulations to all my co-finalists!</p>
<p>Further update: It seems the finalists will have a chance to present their entries to the judges before they decide on the results of the contest – go to <a href="http://dusanwriter.com/?p=718">Dusan Writer’s blog</a> for an announcement of the panel. I am very grateful to Dusan, who has been an absolute sweetheart trying to afford me the opportunity to do so, too, despite my stupid <abbr class="allcaps initialism" title="Real Life">RL</abbr> schedule restrictions. Ta, Dusan, and apologies to your judges I have had jumping through hoops. Don’t hate me too much, please.]</p>
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		<title>Dear passengers,</title>
		<link>http://rhetashan.name/2008/05/24/dear-passengers/</link>
		<comments>http://rhetashan.name/2008/05/24/dear-passengers/#comments</comments>
		<pubDate>Sat, 24 May 2008 15:00:47 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<guid isPermaLink="false">http://rhetasworld.wordpress.com/?p=82</guid>
		<description><![CDATA[Holiday time, but not without leaving you a nice little game to keep you busy. As if you needed me for that.]]></description>
			<content:encoded><![CDATA[<p>this is your captain speaking. We are scheduled for lift off in the next twenty minutes. Our flight will take us to Italy and back, with our return scheduled for Sunday, June 1st. The weather conditions are clear and we expect a quiet flight.</p>
<p>Please note this is a non smoking, non drama flight, and that our plane does not afford mobile internet facilities. Emails will not be answered and comments on posts might stay in the moderation queue until our return.</p>
<p>Unluckily, the on-board entertainment system has suffered from a slight technical setback we are diligently trying to repair. Until then, we kindly ask that you make you own entertainment; in case you are stuck for ideas, we propose the following quiz:</p>
<ol>
<li>Read <a href="/2008/05/23/great-escape/">the instruction manual</a> carefully from end to end.</li>
<li>Answer the following question: it is widely considered bad style to escape <strong>from</strong> life. But if you consider escaping <strong>to</strong> instead, what is the place every escape leads to called?</li>
<li>If you wish to try for bonus points, answer the following question too: how do you call a place you are not meant to escape from, and the people who are making sure you don’t?</li>
</ol>
<p>Also, please take note the correct terminology for the crew of this plane is not <em>escapists</em> – it is <em>escape artists</em>.</p>
<p>Have a pleasant flight.</p>
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		<title>The great escape</title>
		<link>http://rhetashan.name/2008/05/23/great-escape/</link>
		<comments>http://rhetashan.name/2008/05/23/great-escape/#comments</comments>
		<pubDate>Thu, 22 May 2008 23:00:27 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<guid isPermaLink="false">http://rhetasworld.wordpress.com/?p=81</guid>
		<description><![CDATA[There has been a spate of posts about the balance between First and Second Life lately, an eery echo to worries and thoughts of my own. But the question of balance only leads to the question why we are in Second Life, and what we want to take out of it. And while we often discuss how, and why we leave this world for good, we rarely dwell on the question that maybe should have been asked first: why bother with the effort of two lives at all? Why come to Second Life, and stay? I have an answer to offer, thought I’m not sure it will prove all that popular…]]></description>
			<content:encoded><![CDATA[<p>There has been a spate of posts about the balance between First and Second Life lately, starting with my friend’s Dandellion’s thoughtful and entertaining blog post <cite><a href="http://metaverse.acidzen.org/2008/going-schizo" rel="acquaintance met">Going Schizo</a></cite>. At its core is the question how to handle the realisation that the personalities we evolve in the 3D metaverse of Second Life might seep back into our atomic life (a distant echo of some of <a href="http://dusanwriter.wordpress.com/2007/12/22/lessons-from-second-life-imagination-discovery-and-negative-consequences/" rel="acquaintance met">Dusan Writer’s earlier thoughts</a>). Besides a fair number of <a href="http://metaverse.acidzen.org/2008/going-schizo#comments">comments</a>, it has also spurned Kit Meredith to ask the question <a href="http://kitmeredith.blogspot.com/2008/05/self-jealousy.html" rel="friend met">if atomic her is jealous of her avatar</a>, and Botgirl Questi to complete <a href="http://botgirl.blogspot.com/2008/05/identity-surfing-within-and-between.html" rel="acquaintance met">her schematic of the relationship of metaverse and meatverse</a>. Independently of those, Zippora Zabelin has touched on the same topic in her beautiful <cite><a href="http://zipporaslife.blogspot.com/2008/05/life-is-game.html" rel="acquaintance">Life is a game</a></cite>.</p>
<p>The funny thing about all these is that, much as I wanted to give feedback and tell the authors how much I enjoyed their posts, my own uneasy balance between First and Second Life has not let me do so until now. Consoling and supporting a friend much in the same situation as Dandellion’s unknown avatar, but also saying a chance good bye to another one who was leaving <abbr class="allcaps initialism" title="Second Life">SL</abbr>, as well as finally accepting some other friends and lovers will never come back, has made me painfully aware how ephemeral our second life can be – and how fragile whatever fleeting balance we find is.</p>
<p>It also made me think. Because while we often discuss how, and why we leave this world for good, we rarely dwell on the question that maybe should have been asked first: why bother with the effort of two lives at all? Why come to Second Life, and stay?</p>
<p>I have an answer to offer, though I’m not sure it will be all that popular: need.</p>
<p>One way or another, we are here because we seek something we miss in our First Life; sure, mere curiosity may lead us here, but if nothing taps into our urges and needs, we won’t stay. And though it’s most certainly not as simplistic as Philip Rosedale’s <a href="http://secondlife.reuters.com/stories/2008/04/21/new-linden-ceo-could-be-named-within-weeks/">bumbling quote</a> implies, there is something in the notion that where there are no needs, no feelings of inadequacy or frustration, no restrained sexual urges and suppressed identities, no boredom or loneliness, no social handicaps, no unrealised pet projects and crazy ideas lurking in the back of our minds, there is nothing to push us into the virtual world. Need is what makes the virtual world attractive, and <a href="http://sexsecond.blogspot.com/2008/04/what-ll-sells.html">addictive</a>. It is the reason <strong>why</strong> virtual worlds work (with <a href="/2008/03/07/the-world-philip-made/">immersion</a> being the <strong>how</strong>).</p>
<p><strong>What</strong> happens when we get there is another thing again. What starts as a mere avatar, <a href="http://commonsensible.net/2008/02/13/if-you-get-to-know-me-then-youll-know-me/">a pixel puppet we direct with some detachment</a>, soon develops <a href="http://laurenweyland.blogspot.com/2008/03/inside-out.html">a life of its own</a>. As we design our shape, choose our looks and clothes, seek friendships and activities, we define what we want to be, and how we want to be perceived in this world. And behind all of it, we have a feedback line into our first world; as our avatars ripen into personalities of their own, and despite <a href="/2008/03/24/so-say-i-all/">the struggle of identity</a> this brings, despite the lack of sleep and the strain leading two lives puts on us, despite the drama due to the volatile environment, we find solace, and contentment. No wonder those who do not manage this <a href="http://secondlifesofian.blogspot.com/2008/05/second-life-cest-quoi-au-juste.html">are insistent Second Life is nothing but a game</a> – in a space where you can start afresh, your <abbr class="allcaps initialism" title="Real Life">RL</abbr> slate wiped blank, nothing hurts more than failing, because it is painfully obvious the failure is yours alone.</p>
<p>But for those of us who do not fail, what will grow on us is a second identity. It is complex and powerful, as befits the interplay of our needs and the complex and powerful world we seek to sate them in. And for many, that identity will grow more and more restive, refusing to stay boxed away as time and social constraints keep us from logging in. It will start to suffuse parts of the world outside. <a href="http://nwn.blogs.com/nwn/2008/05/web-20-is-the-b.html">Hamlet Au noted that</a>:</p>
<blockquote cite=’http://nwn.blogs.com/nwn/2008/05/web-20-is-the-b.html’><p>There are hundreds of blogs about Second Life; there are nearly 1000 Flickr groups devoted to <abbr class="allcaps initialism" title="Second Life">SL</abbr>; there’s a few <abbr class="allcaps initialism" title="Second Life">SL</abbr> Facebook widgets, an active <abbr class="allcaps initialism" title="Second Life">SL</abbr>-oriented Twitter community, and searching &#8220;Second Life&#8221; in YouTube returns over 21,000 videos. […] So a tremendous level of Second Life activity really takes place within Web 2.0 systems which weren’t made with the metaverse in mind.</p></blockquote>
<p>Surprising? I think not. Blogging, Twitter, Flickr, YouTube: these are the parts of the web ‘<a href="http://scrawledinwax.com/2008/05/13/twitter-narratives-and-identity/">into which one can ‘write an identity’ into a public arena</a>’. And writing our new, second identity is what we do all along, telling the story we have invented, and keep inventing for ourselves. Dusan Writer was right on the fact Second Life is a <a href="http://dusanwriter.wordpress.com/2008/03/22/the-story-box-second-life-magic/">Story Box</a> – maybe the greatest made yet. Where he was wrong was in thinking the storytelling experience is collective. It is not. It is individual, even where the multitude of residents interacts. They interact because a story without an audience might as well remain untold. But the essential thing about this is that it doesn’t make a community out of the multitude. It’s a cacophony, not a campfire group listening to the <a href="http://en.wikipedia.org/wiki/Griot"><i class="foreign" lang="fr">griot</i></a>.</p>
<p>Our stories are ours alone.</p>
<p>Which might be why my very first reaction to Grace McDunnough’s brilliant essay on <cite><a href="http://phasinggrace.blogspot.com/2008/05/upholding-social-norms.html" rel="friend met">Upholding Social Norms</a></cite> was dismissive (good for me Grace does not currently read me. Balance again, I guess). There was too much of the longing for the campfire in it for my taste at first reading. I am distrustful of communities, whose flip-side always seems to be <a href="http://learningfromsocialworlds.wordpress.com/exclusion-community-in-second-life/">exclusion</a>. Some of the <a href="http://www.blogger.com/comment.g?blogID=36762068&amp;postID=3539601501294834990">comments</a> and followup posts listed <a href="http://phasinggrace.blogspot.com/2008/05/upholding-social-norms-part-2.html">here</a> do indeed little more than sing the melancholy tune of ‘once, my son, all of this was green and pleasant land, and man was not a wolf unto his fellow man’; but then, telling us the world will end because youngsters do not respect their elders’ ways hasn’t lost its novelty value <a href="http://www.bartleby.com/73/195.html">in the last 2500 years</a>, so what did I expect?</p>
<p>But in Grace’s essay, that tune is only a faint echo in the background. First and foremost, she raises the question if the recent newcomer’s unrestrained approach to the watershed between First and Second Life identity does not mean the stories we can invent for ourselves will soon be much, much poorer – because in a universe where avatar identity is firmly linked to <abbr class="allcaps initialism" title="Real Life">RL</abbr> identity, your second life becomes just another facet of your first. Without true <a href="http://en.wikipedia.org/wiki/Pseudonymity">pseudonimity</a>, without <a href="http://dusanwriter.wordpress.com/2008/01/22/the-place-of-alts-in-virtual-worlds-and-second-life-possession-or-expression/">alts</a>, in this age of weblogs and social networks, you will soon find out that, in the metaverse, too, <a href="http://georgeroberts.livejournal.com/29175.html">people know you are a dog</a>.</p>
<p>Looking back at her own <abbr class="allcaps initialism" title="Second Life">SL</abbr> childhood, Grace points out the existence of a community of residents that was able to channel and collect the trickle of newcomers, teaching them the ways and norms of the world they entered, respect for the divide between identities coming first. But that community is no more. If Grace’s story starts with ‘When Grace entered Second Life in Feb. 2006…’, mine could start simply with ‘52 weeks later, Second Life was a very different place…’. It was indeed.</p>
<p>In the <abbr class="allcaps initialism" title="Second Life">SL</abbr> of early 2007, there was nobody to teach me beyond what I taught myself; nobody expecting me to mend my ways; no one to enforce limits and rules. Seeing how allergic I am to patronising hints and the review of self appointed peers, that might even have been a good thing. I probably wouldn’t be here if somebody had told me ‘we don’t do it like that around here’ in my first weeks. ‘Welcome to Second Life’ would have been nice, though.</p>
<p>Still, I learned. And if you keep in mind that I am neither brighter, nor more creative or more social than the average newcomer, you can be sure there are more, many more who did, and who will do. The transition from avatar to person still works the same way. What has become impossible, now that the original community has dwindled into a minority, is to socially enforce rules that favour it. Giving your avatar the chance to evolve into a person, by disconnecting it from <abbr class="allcaps initialism" title="Real Life">RL</abbr> you, has become a personal choice instead of a norm. How obvious a choice is it when you come from a world where the notion of a second, semiautonomous identity is preposterous? Paradoxically, and in spite of some old time residents thinking most everybody having entered <abbr class="allcaps initialism" title="Second Life">SL</abbr> after 2006 is a <a href="http://meratalk.com/blog.php?p=337">barely social attention-getter</a>, or <a href="http://phasinggrace.blogspot.com/2008/05/upholding-social-norms.html?showComment=1210758600000#c2505455477793662072">a sociopath</a> even, we have been spared the full impact of the question yet by <abbr class="allcaps initialism" title="Second Life">SL</abbr>’s sheer inadequacy.</p>
<p>Right now, the <a href="http://www.massively.com/2008/04/21/peering-inside-disorienting-experiences/">frustrating newbie experience</a>, <a href="/2008/01/07/pardon-me-but-you-lost-an-u-back-there/">confusing interface</a> and <a href="http://www.massively.com/2008/05/10/linden-lab-loses-630-000-user-hours-in-april/">lack of reliability of the service</a> still ensure that those who stay have a certain level of need, curiosity, or sheer bloody-mindedness which makes them conductive to learning the ways of the world they entered. Safe to say that as the 3D metaverse gets more accessible, the share of people willing to accept it on its own terms, instead of terms they bring from <abbr class="allcaps initialism" title="Real Life">RL</abbr>, will further dwindle. You were complaining about the brook the trickle has turned into? Just wait for the flood, friend, just wait for it.</p>
<p>Because 3D avatars make sense even if they are no more disconnected from <abbr class="allcaps initialism" title="Real Life">RL</abbr> identities than Facebook profiles are – the immersive sense of <a href="http://dreambits.blogspot.com/2008/03/waiting.html?showComment=1205160660000#c1301449947698413429">a place to be in</a>, the intuitive simplicity of walking up to a person to strike up a conversation, the option to <strong>do</strong> things together nicely balance the disorientation and bewilderment its sheer size and lack of structure beget – and there are <a href="http://dreambits.blogspot.com/2008/03/waiting.html">other advantages</a> as well. As technical deficiencies become less, we can be sure to see this kind of social metaverse attract a larger audience, an audience to which the idea of disconnecting identities might be utterly outlandish.</p>
<p>So does that mean we are doomed to lose the world we have made? Are we a civilisation on the brink of extinction? Maybe. But against the <i class="foreign" lang="de">angst</i>, I would like to set the hope we can make a difference, and that when history will label our generation, it will be by the word <i class="foreign" lang="fr">avantgarde</i>, not fluke.</p>
<p>Granted: history does not teach trying to make a difference ever made one. But it does teach that <strong>not</strong> trying is the best way <strong>not</strong> to make one. Let’s stop pining for drier days, and start learning to swim while we’re still ahead of the flood.</p>
<p>First step, breathing regularly and taking our bearings:</p>
<ol>
<li>The days of unquestioning community norms enshrined in the <a href="http://secondlife.com/corporate/tos.php"><abbr class="initialism" title="Terms of Service">ToS</abbr></a> and <a href="http://secondlife.com/corporate/cs.php">Community Standards</a> which <a href="http://slofdreams.blogspot.com/2008/05/tos-privacy-and-rl.html" rel="friend">Chestnut Rau recurs to</a> are gone. They will not come again, not in the guise of the <a href="http://phasinggrace.blogspot.com/2008/05/upholding-social-norms-part-2.html">tacit governance Grace puzzles over</a>, nor in any other. That kind of social homogeneity, stemming from a common background – as <a href="http://twitter.com/WashuZ/statuses/812856175 rel="acquaintance met"">Washu Zebrastripe jokingly put it</a>, ‘reading [Neal Stephenson’s SF novel] <cite><a href="http://en.wikipedia.org/wiki/Snow_Crash">Snow Crash</a></cite> was pretty much a prerequisite to joining <abbr class="allcaps initialism" title="Second Life">SL</abbr> in beta days!’ – is no more.</li>
<li>This means enforcing norms – either by fear of retribution or by community regulation – is out, because that only works if the norms enforced are based on a large consensus (when they are not, you get, respectively, a reign of terror, and a clique). But there is another way, not to enforce, but to spread a minority’s norms beyond its original scope: making people <strong>want</strong> to be like the minority. Let us show the newcomers to our world, through our example, what gift they might find here if they surrender to its workings. Let us make them understand how rich and compelling the cacophony, how beautiful the chaos is out of which our second personalities emerge. <strong>Let us make them understand that what they get, here, if they can stand it, is the one thing mankind has always wanted: the freedom to live your dreams.</strong> It works, believe me. It did on me.</li>
<li>To be able to do this, however, we have to accept what and who we are, and get rid of one misunderstanding: whatever <a href="http://www.businessweek.com/print/innovate/content/oct2006/id20061030_869611.htm">Philip Rosedale may think</a>, the 3D metaverse is not the future of the internet, but something else entirely. Powerful as its applications in <a href="http://learningfromsocialworlds.wordpress.com/">teaching</a>, <a href="http://www.nottingham.ac.uk/~lizecon/RePEc/pdf/21.pdf">social research</a> and <a href="http://www.slconferencing.com/">conferencing</a>, in <a href="http://www.aecbytes.com/newsletter/2006/issue_28.html">architecture</a>, <a href="http://www.theseventhsun.com/0308_publicWorks.htm">engineering</a> and <a href="http://blogs.nature.com/wp/nascent/2006/10/berkman_second_nature_and_the.html">other areas</a> where real-time, collaborative manipulation of 3D models is a real plus might be – or rather: <a href="http://secondliferesearch.blogspot.com/2007/11/second-lifes-virtual-potential-is-real.html">turn out to be</a> – this is not the future of information publication, retrieval and exchange. The fact that early adopters of technology regularly focus on the communication aspect (as was the case <a href="http://www.pewinternet.org/pdfs/PIP_Early_Adopters.pdf">for early internet adopters</a>) only muddles the waters. The flat, 2D internet is far better at what it does than the 3D metaverse will ever be. You wouldn’t be reading a blog post if it wasn’t.</li>
</ol>
<p>So Second Life won’t supplant the internet. In fact, it needs it to exist, and probably always will, as the identities created there seek a wider field of expression. As Botgirl Questi <a href="http://botgirl.blogspot.com/2008/05/avatars-gone-wild.html">remarked</a>, it is very much possible to have a network of residents you have never met in-world. The greatest potential of Second Life lies elsewhere than its use as a 3D internet: it lies in our dreams, in our needs and aspirations, and in the freedom to give them a shape we find there. Second Life is the great escape.</p>
<p>All right, I’ve said it, now hit me. No, better yet, repeat after me: <strong>Second Life is the great escape</strong>. What we are is the vanguard of tomorrow’s escapists.</p>
<p>There is nothing wrong about being an escapist. There never has been anything wrong about <a href="http://en.wikipedia.org/wiki/Escapism">escapism</a>, for that matter. From the first caveman gazing at the stars, wondering if there was something else and better there, escaping from the daily plight has been one of mankind’s overriding urges. We have built civilisations and religions on it. Even today, without existential plight, we need to escape from our reality, once in a while. And we do: every daydream, every scrap of entertainment, every bit of culture or leisure we create or assimilate is an escape from the needs of life. Dreaming, and escaping into dreams is part of what makes us human.</p>
<p>Self styled pragmatists have, at all times, missed the significance of the escapist dream, and not the moral or ideal significance either, but the very tangible power, economic and cultural. Even when they stood at the core of it, when they created the means for it, they often missed its essence. Take the Frenchman who, when asked in 1895 to commercialise a novelty he had invented <a href="http://www.brainyquote.com/quotes/quotes/a/augustelum393938.html">said</a>: ‘My invention can be exploited… as a scientific curiosity, but apart from that it has no commercial value whatsoever.’ He was called Auguste Lumière. His novelty was the motion picture camera.</p>
<p>Today, once more, we confront a novelty whose potential is beyond conventional wisdom, and once more the pragmatists’ tell us there is little application beyond what they can see – their visions are of the same, <em>just more so</em>. They are wrong, as wrong as Lumière was. Let us not play their game, <a href="http://www.massively.com/2008/05/15/augmentation-vs-immersion-the-debate-that-never-was/">on their terms</a>. Let us be proud of what we are.</p>
<p>For the first time in mankind’s history, we have a world to escape to as complete as the one we live in, but without most of its limitations. We have a place where what we are, and are not, in our atomic life is not important; a canvas we can re-invent ourselves on, again and again, every day. We have, in short, a place where we can make our dreams come true – the birthplace of our second (and sometimes third, fourth, fifth) selves.</p>
<p>We have just begun exploring its possibilities. One thing, however, I know for sure: for the right to live there, going schizo is a very small price to pay.</p>
<p>Welcome to the new world.</p>
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		<title>PostRank goes bump</title>
		<link>http://rhetashan.name/2008/05/12/postrank-goes-bump/</link>
		<comments>http://rhetashan.name/2008/05/12/postrank-goes-bump/#comments</comments>
		<pubDate>Mon, 12 May 2008 22:00:24 +0000</pubDate>
		<dc:creator>Rheta Shan</dc:creator>
		
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		<description><![CDATA[If anybody had told me blogs took occasional exorcising, I would have thougth twice about starting one. Read how it came to that.]]></description>
			<content:encoded><![CDATA[<p>I removed something from my blog today. Well, from the sidebar, actually. All right, all right – that is hardly <cite>the Times</cite> relaunching, I am aware of that, but it is still noteworthy for two reasons: one, it was the most recent addition there. Two, I removed it as a matter of, well, <em>exorcism</em> will have to do.</p>
<p>The item I removed was a pretty inconspicuous link to the <a href="http://www.aiderss.com">aideRSS</a> ranking of my blog’s feed items. I you missed <a href="http://kitmeredith.blogspot.com/2008/05/100-and-counting.html">Kit Meredith’s post</a> extolling its virtues, aideRSS is a free web service that will swallow your blog’s feed (any feed, really, it doesn’t need any kind of subscription) and, after some rumination, spit out a ranking of your posts, which it calls <em>PostRank</em>. The <a href="http://www.aiderss.com/blog/faq#postrank"><acronym class="allcaps" title="Frequently Asked Questions">FAQ</acronym></a> tersely states that ‘PostRank™ is a scoring system that we have developed to rank each article on <strong>relevance</strong> and <strong>reaction</strong> [my emphasis].’ The idea is to define sub feeds of, say, the top 10&nbsp;% posts, so people can subscribe to these instead of the whole feed. Which sounds rather neat.</p>
<p>So what’s wrong with it?</p>
<p>Nothing at first sight, which is exactly why I included the link in the sidebar (the much more informative <a href="http://www.aiderss.com/widgets/rhetasworld.wordpress.com">widget</a> provided is unavailable for wordpress.com hosted blogs, as it requires JavaScript to work). After all, if it helps my readers, it’s a good thing.</p>
<p>What made me wonder if that was the thing to do was what I discovered when I had a look at what aideRSS considers my ‘<a href="http://www.aiderss.com/hits/rhetasworld.wordpress.com">top 20</a>’ posts (click on the screenshot for a larger picture):</p>
<p><a href="http://wp-uploads.rhetashan.name/postrank.png"><img src="http://wp-uploads.rhetashan.name/postrank-300x223.png" alt="PostRank listing" title="postrank" width="300" height="223" class="alignleft size-medium wp-image-584" /></a></p>
<p>I mean, I can more or less agree on the inclusion of four posts among the top five. The <strong>reaction</strong> numbers (which aideRSS computes from the number of comments, Google blog search hits, Diggs and del.icio.us bookmarks linking to your post – although oddly enough, its count is slightly off from the ones the services themselves provide) are mostly corroborated by the reader statistics of wordpress.com. The fifth one, <a href="/2008/01/07/pardon-me-but-you-lost-an-u-back-there/">my interface rant</a>, is the odd man out. Obviously, that is one case where aideRSS does its magic computing <strong>relevance</strong>. Independently from any feedback numbers.</p>
<p>So why remove the link? Was I miffed by some patent pending, trademarked Google-ish algorithm showing me it knows more about my posts’ relevance than I, as the author, do?</p>
<p>Wish it was that.</p>
<p>I removed the link because I was frightened – frightened to death by seeing what aideRSS considers the seventh most relevant post on my blog. Ever. <a href="http://wp-uploads.rhetashan.name/fair-warning.png">See for yourself.</a></p>
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